I decided to have a go at modelling something in Carrara using the vertex modeler, as a change from the spline modeler, which I usually use. I started with a cube with subdivision surfaces and just kept extruding bits then pulling and prodding things around. Eventually I finished up with “The AquaScooter”. There are some more views of it in the Carrara gallery, which I also added today. I used Serif DrawPlus 6 to create the images for the logos.